Headquarters
The Headquarters is a location in Eiyuden Chronicle: Hundred Heroes. It is the player-named base of operations for the Alliance.
Information
Located southwest of the mountains where Grum County's
Abandoned Mine lay, the headquarters were built atop the old
Castle Ruins where
Kogen's bandit crew once made their home. Following the fall of
Eltisweiss on
The Eltisweiss Front, a band of survivors were able to make there way here through the old mining tunnels and lay the foundations for the Alliance.
The Near Headquarters region beyond its walls held several points of bountiful resources perfect for the burgeoning settlement. From a starting population of just 360, the headquarters would gradually expand as a town as more people were recruiting to the Alliance cause, bringing their singular talents to bear.
Name
The player has some 100 names to choose from for the headquarters. When the time comes to name the settlement, Nowa will think of three randomly selected names for the player to choose from. The player can dismiss these three choices and have Nowa think of another three names from the list until a name the player is satisfied with appears.
Full list of names
- Castle Orange
- Demon King Castle
- The Resistance
- Freedom Fighter Fort
- Midgard
- Valhalla
- Vanaheim
- Olympia
- Munchausenville
- Arcadia
- Kingdom of Nowa
- Hope's Bastion
- Outlook Hill
- Drakeguard Fort
- Yuzu Forest
- Goldtown
- Tanuki Town
- New New Nevaeh
- Greystone
- Black Skull Fort
- Hades
- Hall of Heroes
- Meow Meow Town
- Falcon's Rise
- Chestnut Hill
- Huckleberry Keep
- Stronghold Keep
- Tintagel Castle
- Avalon
- Camelot
- Castle Agartha
- Shambhala Keep
- Red River Citadel
- Jade Stronghold
- Pandaemonium
- Brazengard
- Whitewood Keep
- Mag Mell City
- Fort Castlekeep
- Domdaniel
- Highland Green
- Lintukoto Castle
- Banberry Fortress
- Ballads Keep
- Oakgrove Bluff
- Bilbao Rock
- Dragontree
- Fort Wyvernfall
- Fonset Fortress
- Centurion Castle
- Glinvale Keep
- Eagle's Roost
- Griffin's Reach
- Winterhill
- Fort Appletree
- Franburgh Castle
- Rabbiton Keep
- Bearberg Bastion
- Fated Crossing
- Valor's Keep
- Shining Lens Castle
- Nameless Castle
- Mount Liang
- Laurel Springs
- Tibisee Castle
- Rebellion
- Last Oasis
- Rebel Garrison
- Rookwood Town
- Excaliburg
- Bardwell Town
- Heroes' Gathering
- Shiro Castle
- Fiore Fort
- Lionheart Castle
- Heroic Legion
- Chateau Nouveau
- Claiomh Solais
- Fort Balmung
- Torrent Town
- New Hope's Haven
- Yggdrasil
- Ulfberht Town
- Third Street
- Shadowbane
- Dunsmouth
- Caladborough
- Ashton Manor
- Roundknight Castle
- Shamshir City
- Tetsudo Town
- Sky's Edge
- Durandal Hill
- Home
- Odinburgh
- Alliance HQ
- Cedars Hill
- Gleamstone Castle
- Nandaka Town
- Arrowcroft House
Facilities
Accessory Shop
Accessory Shop Level 1 | ||
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Item | Description | Price |
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A ring adorned with malachite. | ![]() |
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A ring adorned with turquoise. | ![]() |
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A ring adorned with ruby. | ![]() |
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A ring adorned with tanzanite. | ![]() |
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A ring adorned with pearls. | ![]() |
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A ring adorned with peridot. | ![]() |
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A ring adorned with opal. | ![]() |
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A ring adorned with topaz. | ![]() |
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A ring adorned with amethyst. | ![]() |
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Ordinary necklace. Slightly increases critical hit rate. | ![]() |
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Ordinary glasses. Slightly increases accuracy. | ![]() |
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An ordinary armband. Slightly increases damage range. | ![]() |
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Ordinary bracelet. Slightly increases stun probability. | ![]() |
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Ordinary shoes. Slightly increase evasion probability. | ![]() |
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Slightly increases probability of being defended. | ![]() |
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An ordinary belt. Slightly increases counter rate. | ![]() |
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Poison protection. Slightly increases poison resistance. | ![]() |
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Anti-paralysis. Slightly increase paralysis resistance. | ![]() |
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Inhibits sleep. Slightly increase sleep resistance. | ![]() |
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Slightly increases petrification resistance. | ![]() |
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Slightly increase lens-seal resistance. | ![]() |
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Slightly increases confusion resistance. | ![]() |
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Slightly increases blindness resistance. | ![]() |
Accessory Shop Level 2 | ||
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Item | Description | Price |
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Avoids useless fighting. Decreases monster encounters. | ![]() |
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Scent attracts monsters. Increases monster encounters. | ![]() |
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Spinel necklace. Moderately increases critical hit rate. | ![]() |
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Patch covering one eye. Moderately increases accuracy. | ![]() |
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Tightens your grip. Moderately increases damage range. | ![]() |
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Citrine-studded. Moderately increases stun probability. | ![]() |
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Light shoes. Moderately increases evasion probability. | ![]() |
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Moderately increases probability of being defended. | ![]() |
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Worn by challengers. Moderately increases counter rate. | ![]() |
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Moderately increases poison resistance. | ![]() |
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Moderately increases paralysis resistance. | ![]() |
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Inhibits sleep. Moderately increases sleep resistance. | ![]() |
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Moderately increases petrification resistance. | ![]() |
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Moderately increases lens-seal resistance. | ![]() |
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Moderately increases confusion resistance. | ![]() |
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Moderately increases blindness resistance. | ![]() |
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Moderately increases fire resistance. | ![]() |
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Moderately increases water resistance. | ![]() |
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Moderately increases wind resistance. | ![]() |
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Moderately increases earth resistance. | ![]() |
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Moderately increases light resistance. | ![]() |
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Moderately increases dark resistance. | ![]() |
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Moderately increase slash resistance. | ![]() |
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Moderately increase thrust resistance. | ![]() |
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Moderately increase smash resistance. | ![]() |
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Moderately increase grapple resistance. | ![]() |
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Moderately increase projectile resistance. | ![]() |
Accessory Shop Level 3 | ||
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Item | Description | Price |
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A brooch studded with malachite. It feels powerful. | ![]() |
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A brooch studded with turquoise. It feels powerful. | ![]() |
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A brooch studded with ruby. It feels powerful. | ![]() |
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A brooch studded with tanzanite. It feels powerful. | ![]() |
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A brooch studded with pearls. It feels powerful. | ![]() |
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A brooch studded with peridot. It feels powerful. | ![]() |
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A brooch studded with opal. It feels powerful. | ![]() |
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A brooch studded with topaz. It feels powerful. | ![]() |
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A brooch studded with amethyst. It feels powerful. | ![]() |
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Depicts a shield. Slightly increases armor value. | ![]() |
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Glows mysteriously. Slightly increases armor value. | ![]() |
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A symbol of red. Greatly increases fire resistance. | ![]() |
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A symbol of blue. Greatly increases water resistance. | ![]() |
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A symbol of green. Greatly increases wind resistance. | ![]() |
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A symbol of brown. Greatly increases earth resistance. | ![]() |
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A symbol of white. Greatly increases light resistance. | ![]() |
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A symbol of black. Greatly increases dark resistance. | ![]() |
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Greatly increases slash resistance. | ![]() |
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Greatly increases thrust resistance. | ![]() |
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Greatly increases smash resistance. | ![]() |
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Greatly increases grapple resistance. | ![]() |
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Greatly increases projectile resistance. | ![]() |
Armor Shop
Armor Shop Level 1 | ||
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Item | Description | Price |
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A pointed hat. | ![]() |
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A helmet made of bronze. | ![]() |
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A heavy helmet made of bronze. | ![]() |
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A thick, sturdy robe. | ![]() |
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Light armor made of thin material to protect the waist. | ![]() |
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Armor made of bronze. | ![]() |
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Full body armor made of bronze. | ![]() |
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A shield made of bronze. | ![]() |
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A crown of authority. | ![]() |
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Headgear with iron plates. | ![]() |
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A head-covering mask made of iron. | ![]() |
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A vest that is impervious to blades. | ![]() |
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Light armor with chains sewn into the cloth. | ![]() |
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Armor made of iron. | ![]() |
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Full-body armor made of iron. | ![]() |
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A shield made of iron. | ![]() |
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A thin cloth wrapped around the head. | ![]() |
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A common hat made of thin leather. | ![]() |
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A heavy helmet made of leather. | ![]() |
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A garment made of thin cloth. | ![]() |
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A vest made of leather. | ![]() |
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A simple piece of armor made of thick leather. | ![]() |
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Full body armor made of leather. | ![]() |
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A shield made of leather. | ![]() |
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A piece of cloth wrapped around the neck. | ![]() |
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A forehead protector made of hardwood. | ![]() |
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A heavy helmet made of hardwood. | ![]() |
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Clothing strong enough to endure any journey. | ![]() |
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Armor made of soft material placed on the shoulders. | ![]() |
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A simple chestpiece made of hardwood. | ![]() |
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Full body armor made of hardwood. | ![]() |
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A shield made of hardwood. | ![]() |
Armor Shop Level 2 | ||
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Item | Description | Price |
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A black hood made of tough material. | ![]() |
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A helmet made of black iron. | ![]() |
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A heavy helmet made of black iron. | ![]() |
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A black garment made of tough material. | ![]() |
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Light armor with chains made of black iron. | ![]() |
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Armor made of black iron. | ![]() |
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Full body armor made of black iron. | ![]() |
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A shield made of black iron. | ![]() |
Armor Shop Level 3 | ||
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Item | Description | Price |
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League of Nations artisans crafted this masterwork. | ![]() |
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League of Nations artisans crafted this masterpiece. | ![]() |
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League of Nations artisans crafted this masterwork. | ![]() |
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League of Nations artisans crafted this masterpiece. | ![]() |
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League of Nations artisans crafted this masterpiece. | ![]() |
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League of Nations artisans crafted this masterpiece. | ![]() |
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League of Nations artisans crafted this masterpiece. | ![]() |
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League of Nations artisans crafted this masterpiece. | ![]() |
Tool Shop
Tool Shop Level 1 | ||
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Item | Description | Price |
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Restores 40 HP to one ally. | ![]() |
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Restores 60 HP to all allies. | ![]() |
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Revives incapacitated ally and restores 30 HP. | ![]() |
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Cures poison in one ally. | ![]() |
Tool Shop Level 2 | ||
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Item | Description | Price |
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Restores 150 HP to all allies. | ![]() |
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Cures all conditions in one ally. | ![]() |
Tool Shop Level 3 | ||
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Item | Description | Price |
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Revives ally and restores 200 HP. | ![]() |
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Restores 45 MP to one ally. | ![]() |
Rune Shop
Runes
Rune Shop Level 1 | ||
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Item | Description | Price |
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Increases strength by 2% per remaining SP. | ![]() |
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Increases magic by 2% per remaining SP. | ![]() |
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Increases speed by 2% per remaining SP. | ![]() |
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Increases physical and magic defense by 2% per remaining SP. |
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Rune Shop Level 2 | ||
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Item | Description | Price |
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Increases strength by 2% per remaining SP. | ![]() |
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Increases magic by 2% per remaining SP. | ![]() |
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Increases speed by 2% per remaining SP. | ![]() |
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Increases physical and magic defense by 2% per remaining SP. |
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Rune Shop Level 3 | ||
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Item | Description | Price |
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Increases strength by 4% per remaining SP. | ![]() |
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Increases magic by 4% per remaining SP. | ![]() |
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Increases speed by 4% per remaining SP. | ![]() |
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Increases physical and magic defense by 4% per remaining SP. |
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Grants ability to wield magic swords (fire) and use resistance magic. |
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Grants ability to wield magic swords (water) and use resistance magic. |
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Grants ability to wield magic swords (wind) and use resistance magic. |
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Grants ability to wield magic swords (earth) and use resistance magic. |
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Grants ability to wield magic swords (light) and use resistance magic. |
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Grants ability to wield magic swords (dark) and use resistance magic. |
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Rune Shop Level 4 | ||
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Item | Description | Price |
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Grants ability to use Sleep Slash. | ![]() |
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Grants ability to use Reckless Slash. | ![]() |
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Grants ability to use Ground Shatter. | ![]() |
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Grants ability to use Paralyzing Thrust. | ![]() |
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Grants ability to use channel qi grapple attacks. | ![]() |
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Grants ability to use Slowing Shot. | ![]() |
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Grants ability to use Aimed Shot. | ![]() |
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Grants ability to wield Level III–V fire magic. | ![]() |
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Grants ability to wield Level III–V water magic. | ![]() |
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Grants ability to wield Level III–V wind magic. | ![]() |
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Grants ability to wield Level III–V earth magic. | ![]() |
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Grants ability to wield Level III–V light magic. | ![]() |
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Grants ability to wield Level III–V dark magic. | ![]() |
Runeshards
Rune Shop Level 2 | ||
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Item | Description | Price |
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A stone with Level I fire magic. Deals moderate fire damage to one enemy. |
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A stone with Level I water magic. Restores minor HP to one ally. |
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A stone with Level I wind magic. Deals moderate wind damage to one enemy. |
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A stone with Level I earth magic. Cures all conditions in one ally. |
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A stone with Level I light magic. Deals moderate damage to one enemy. |
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A stone with Level I dark magic. Deals minor dark damage to all enemies. Can stun. |
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A stone with Level II fire magic. Deals moderate fire damage to one row of enemies. |
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A stone with Level II water magic. Boosts magic resistance in all allies for 3 turns. |
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A stone with Level II wind magic. Restores moderate HP to one ally. |
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A stone with Level II earth magic. Deal mod. earth and armor damage to one enemy. |
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A stone with Level II light magic. Restores major HP to one ally. |
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A stone with Level II dark magic. Deals mod. dark damage to enemy column for 3 turns. |
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Rune Shop Level 3 | ||
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Item | Description | Price |
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A stone with Level III fire magic. Grants ally fire damage bonus. Boosts attack for 3 turns. |
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A stone with Level III water magic. Restores moderate HP to all allies. |
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A stone with Level III wind magic. Deals minor wind damage and restores allies’ HP equally. |
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A stone with Level III earth magic. Deals mod. earth damage to all enemies. Can stun. |
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A stone with Level III light magic. Nullifies all attacks on one ally for 3 turns. |
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A stone with Level III dark magic. Grants ally dark damage bonus and HP drain for 3 turns. |
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Rune Shop Level 4 | ||
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Item | Description | Price |
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An earth ench. stone. Adds earth damage, weapon type and boosts armor. Lasts 3 turns. |
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A stone with magic of dark resistance. Boosts all allies’ dark resistance for 3 turns. |
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A stone with magic of light resistance. Boosts all allies’ light resistance for 3 turns. |
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A stone with magic of earth resistance. Boosts all allies’ earth resistance for 3 turns. |
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A stone with magic of wind resistance. Boosts all allies’ wind resistance for 3 turns. |
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A stone with magic of water resistance. Boosts all allies’ water resistance for 3 turns. |
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A stone with magic of fire resistance. Boosts all allies’ fire resistance for 3 turns. |
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A dark ench. stone. Grants dark dmg bonus, weapon type, and HP drain. Lasts 3 turns. |
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A light ench. stone. Adds light damage bonus, weapon type, and restores HP/turn for 3 turns. |
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A stone with Level IV fire magic. Deals fire damage to all enemies. |
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A wind ench. stone. Adds wind damage, weapon type, boosts action speed for 3 turns. |
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A water ench. stone. Grants water dmg bonus, weapon type, boosts defense power for 3 turns. |
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A fire ench. stone. Adds fire damage, weapon type, boosts attack power for 3 turns. |
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A stone with Level IV dark magic. Mod. dark damage to a row of enemies. Can instantly kill. |
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Level IV light magic stone. Boosts allies’ attack power for 3 turns. Restore minor HP each time. |
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Level IV earth magic stone. Boost allies’ attack power for 3 turns. Restore minor HP each time. |
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A stone with Level IV wind magic. Deals mod. wind damage to column of enemies. Can stun. |
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Level IV water magic stone. Deals mod. water dmg to row of foes, slowing speed for 3 turns. |
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Trading Post
Drafting Studio
- Main article: Drafting Studio
At the Drafting Studio, the player can plan new facilities for the Headquarters, raise Headquarters funds, and harvest resources. The headquarters town will grow as the player increases their Headquarters Level.
Kickstarter
When the player first acquires the fortress town, it will be rather small, but they will be able to grow it over time by recruiting other characters and putting them to work.
The player will be able to customize the fortress town by:
- Building sturdy castle walls to protect from enemy invasions.
- Expanding military equipment to develop weapons and recruit more troops.
- Cultivating fields for farming and creating granaries.
- Creating specialty products to trade in order to develop businesses such as the blacksmith, builders, souvenir shop, and restaurants.
Other languages
Grum County–North | |
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Grum County | |
Kyshiri Village Area | |
Near Headquarters | |
Greatwood | |
Euchrisse | |
Eastern Desert | |
Great Sandy Sea | |
Norristar | |
Galdea | |
Other |