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To Norristar, the Western Nation

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To Norristar, the Western Nation is the second part of chapter 7 of Eiyuden Chronicle: Hundred Heroes.

Summary

Marisa icon 01.png Marisa informs Nowa icon 01.png Nowa that the Empire's target is IconMapAthrabalt.pngNorristar, one of the three largest nations, and that there is another power in play. Nowa heads to Norristar to get more information.

Goals

  • Go to the secret entrance of the forest to the southwest.
  • Take the IconMapBarrows.pngEldroad to IconMapForest.pngYarnaan.
  • Hurry to the south of the square.

Locations

The following locations first become visitable in this portion of the game.

Recruits

The following characters first become recruitable in this portion of the game.

Character Location How to Recruit
IconMapHQ.pngHeadquarters Marisa joins automatically upon consulting on the current situation in the Great Hall.
IconMapHQ.pngHeadquarters Garoo joins automatically upon consulting on the current situation in the Great Hall.
IconMapHQ.pngHeadquarters The IconMapHQ.pngHeadquarters must be at least Level 3 with 80 characters or more recruited. Complete the Build Mysterious Room plan. Speak to her in the new room in the basement and attempt the Hero Mode. Selbineth will join regardless of success.
IconMapHQ.pngHeadquarters Speak to Marisa icon 01.png Marisa on the IconMapHQ.pngHeadquarters first floor. Talk to the villager near the entrance of IconMapVillage.pngAltverden Village (west of the Rune Shop) with Marisa in the party. Go to the IconMapCave.pngAbandoned Mine with Marisa and speak to Aleior in the north-east of the first area (Altverden-side).
IconMapHQ.pngHeadquarters Isha icon 01.png Isha and Garoo icon 01.png Garoo must both be recruited. Speak to CJ at the IconMapHQ.pngHeadquarters central exit then bring Isha and Garoo to the Grum County–North IconMapBarrows.pngRunebarrows, east of IconMapVillage.pngArenside. Traverse the dungeon and defeat Prometheus enemy turn icon.png Prometheus.
IconMapTown.pngTwinhorne East The IconMapHQ.pngHeadquarters must be at least Level 3 and the Mission Guild upgraded with Mission: Mission Task 1. Talk to Dalton outside the town's Inn. Sabine icon 01.png Sabine and Dalton will have additional dialogue if she is in the party.
IconMapHQ.pngHeadquarters The IconMapHQ.pngHeadquarters must be at least Level 2 and the Training Grounds established. A scene will begin when the player enters the Training Grounds. Bring Code L icon 01.png Code L (as a Support unit) to the Eldroad and find and fight Chandra icon 01.png Chandra in the north-eastern dead-end.